Some class combinations are better than others. Primary Elementalists use their profession specific guild wars gold armor and so playing them as a warrior is very difficult, unless you want to utilize some of the extra defense skills of the warrior (such as shield and parry stance). Warriors, however, get Sprint, which is very nice. Combining the Elementalist with the Monk makes for a very group friendly character, one that can rain fire on the enemy and resurrect the party members. However, be sure not to get too caught up in being an Elementalist and forget about your Monk "duties." The only problem with this combination is running out of power too guild wars gold quickly. Elementalist/Mesmerists make a hard combination, as the Mesmerist is a bit of an "advance play profession" that takes some thought in the use of spells. The Elementalist/Necromancer combination provides life draining abilites, a mini-army, as well as the damage output of the Elementalist. This combo leaves you with a high damage output character.