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The Ladies Rhythm and Movement Club [MOVE]

The Ladies Rhythm and Movement Club [MOVE] is perhaps most noteworthy for its monthly events, which often fill a district with the crowd of players they attract. Every month, [MOVE] officers flock to some the silliest competitions and contests ever conceived for the world of Guild Wars. Have you ever run a death-defying, naked race with five to seven other guildies through the Breach or Pongmei Valley? Have you ever found a series of brain-busting riddles on your guild website you must decipher in order to locate in-game locations for a massive, campaign-spanning game of hide and seek? Have you ever felt the delight of a crowd of players shouting answers to Guild Wars trivia questions you wrote in a district-filling, charity trivia contest? Have you ever logged onto your guild's Ventrilo server to find everyone calling each other "Max Power" because on Max Power day, everyone is named Max Power? The officers of [MOVE] have done all of this and more. But they don't really brag about it much, because they know that next month, the event will be even bigger!

The unofficial guild philosophy is: Anywhere. Anytime. Anything. Who needs help? Name a mission and you'll soon find yourself in a full party of [MOVE] officers on your way to master's completion. Name a green weapon and two Monks show up to farm, free-of-charge. Name an elite skill and watch the Signets of Capture fly. From pre-Searing Ascalon to the Domain of Anguish and all stops in between, [MOVE] is the master of all things PvE.

Everyone who joins the Ladies Rhythm and Movement Club is an officer. Everyone has the privilege of inviting friends and peers into the fold. An entry pass into [MOVE] is not easy to acquire, however. Invitations into [MOVE] are highly sought after, and membership hovers between 80 and 100 players at all times. Invitations are quickly sent out to fill any gaps, so entry is largely a matter of being in the right place at the right time. Officers must strive to be social, respectful, and friendly both within the game and in life, or they will find themselves out the door.

[MOVE] officers are also as diverse as they are numerous. At least a third of the guild roster are female players, and members range in age between 18 and 45. They are proud to have players from across the globe as well (U.S., Canada, UK, Australia, Peru, Mexico, and Korea). They have doctors, teachers, computer technicians, kickboxers, metal musicians, philosophy students, and future lawyers on-board. A couple even met in [MOVE] and fell in love through Guild Wars. Certainly, [MOVE] is a forum for all types of people to come together.

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