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Soldiers of Thunderstorm [SoT]

History

The Soldiers of Thunderstorm [SoT] is a well-established, Russian gaming community. Early on, the core members realized where the future of gaming was going, and their friendship jelled in May of 1998 with the birth of their game child, the Soldiers of Thunderstorm.

Prior to the new millennium, this relatively small band of avid gamers focused on the hottest thing at that time, Diablo. However, the pinnacle of [SoT]'s gaming achievements was the vested interest in Ultima Online from 1999 to 2005. The first Russian UO shard was Lostfort. At this time, the [SoT] leadership split clan projects by assigning in-game squads led by a Guild Master. Guild Masters were responsible for PvP activities and official interactions that the squads established in-game.


Today

The tightly-knit and well-organized membership of [SoT] once again moved forward with the evolution of gaming technology. The precise date of that shift from past to present was October 28, 2004 during the ArenaNet World Preview Event of their first game, Guild Wars.

Overall, [SoT]'s initial reaction to the feature-rich environment was, "Wow! Look! Tomb of the Primeval Kings and Guild-versus-Guild Battles! This is all we really need!" As you might expect with any new venture, there was trial and error. The guild's force of five Fire Elementalists with Bonding Monks did not immediately dominate all opponents, but they were confident that one day they would reach the desired title of top GvG guild. In the many months prior to unveiling Observer Mode, Heroes' Ascent was the best place for them to learn and test builds.

[SoT] needed an imposing PvP task-master at the helm of the guild, and an ex-guild leader (Light Friend) suited the position just fine. Under his demanding tutelage, [SoT]'s performance as a PvP force to be reckoned with steadily grew. Team members quickly developed protocols for maintaining synergy during those instances when pressuring a weakened enemy team or deciding whether to hold the center or fall back to base might swing the direction of battle.

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